Knowledge-based discourse

Famitsu Game Hakusho (White Paper) 2025 is coming out on Aug. 7th. A few highlights:

Top 3 selling games in Japan in the past 20 years (2005-2024, physical only)

  • Animal Crossing New Horizons, Switch, 8,022,435
  • New Super Mario Bros, DS, 6,435,077
  • Mario Kart 8 Deluxe, Switch, 6,167,617

Global game content market size, 2024

  • Total ≈ 204.39 billion USD; -2.6% YoY
  • East Asia 44.1%; strong performance in China
  • North America 28.1%
  • Europe 17.2%
  • Others 10.6%

Japan game content market size, 2024

  • Total ≈ 2.3961 trillion JPY; +3.4% YoY
  • Mobile 1.7482 trillion JPY
  • PC 265.3 billion JPY
  • Console digital 270.7 billion JPY
  • Console physical 111.9 billion JPY; only segment declining

Japan game market size by user type, 5-59 y/o, 2024

  • Total gaming population ≈ 54.753 million
  • Mobile users 42.775 million
  • Console users 29.512 million
  • PC users 14.524 million
  • 24.782 million users played on 2+ platforms; see Venn diagram below for all overlapping sets

[Originally posted on 2025-08-06 Pacific Time]