Knowledge-based discourse

Nintendo Museum’s AR Hanafuda game requires projection calibration to align virtual imagery with the cards. However, the busy graphics and background make calibration difficult. Two solutions:

  1. Comparing the game board image taken by an overhead camera to the reference game board image
  1. Projecting procedurally generated polygons to the game board, and comparing their coordinates to the camera-captured polygons’ coordinates

Previous patents for Nintendo Museum: Zapper & Scope SP, and Love Tester SP

[Originally posted on 2025-10-09 Pacific Time]