Knowledge-based discourse

A Retro Studios patent for Metroid Prime 4 was granted last week (US12502603). Since the game’s highly dynamic scene is viewed through a visor, they need a lightweight technique to light the inside of the helmet while maintaining 60 fps on Switch 1.

  1. Partition the game scene
  2. Calculate average color for each partition
  3. Blend these colors onto helmet interior via an object mask
  4. Put together the visor view

Read the patent documentation for further details, such as color calculation and edge blurring.

[Originally posted on 2025-12-28 Pacific Time]