
At the Tokyo Game Show 2026, IO Interactive answered questions regarding 007 First Light for Switch 2.
- Taking time to optimize the NS2 version, such as using meshlet rendering but not ray tracing
- Meshlet rendering will be back-ported to other platforms to improve performance everywhere
- Only targeting 30fps; no higher fps mode (tested 60fps but didn’t work)
- No mouse input support
- QA ensures UI legibility in handheld mode
- Level of details is adjusted for NS2, but player experience isn’t compromised
- Learned from the NS2 Hitman to optimize the 007 port, such as handling large numbers of NPCs and light sources
- Aside from developmental reasons, the delay is also due to “requests from marketing” (perhaps to avoid GTA6 and OOT?)
Sources: Game Watch and Inven
[Originally posted on 2026-09-19 Pacific Time]