Another quarter, another new record of inventory level. In just three months, Nintendo increased the inventories by ¥197B to a total of ¥815B (~US$5.15B). This is an astronomical number for a video game company, but is necessary to hedge against rising memory and other costs.
![[Chart] Nintendo Inventories (unit: million yen) 2011-03 92,713 2011-06 101,034 2011-09 108,642 2011-12 67,618 2012-03 78,446 2012-06 73,290 2012-09 117,176 2012-12 126,853 2013-03 178,722 2013-06 183,909 2013-09 217,778 2013-12 178,940 2014-03 160,801 2014-06 136,454 2014-09 126,834 2014-12 95,511 2015-03 76,897 2015-06 77,101 2015-09 102,945 2015-12 51,458 2016-03 40,433 2016-06 36,127 2016-09 49,056 2016-12 39,817 2017-03 39,129 2017-06 63,240 2017-09 135,581 2017-12 94,691 2018-03 141,795 2018-06 212,843 2018-09 326,066 2018-12 181,839 2019-03 135,470 2019-06 133,156 2019-09 217,103 2019-12 100,151 2020-03 88,994 2020-06 95,350 2020-09 140,691 2020-12 82,229 2021-03 86,817 2021-06 157,707 2021-09 270,131 2021-12 169,256 2022-03 204,183 2022-06 256,241 2022-09 295,347 2022-12 203,828 2023-03 258,628 2023-06 262,754 2023-09 317,285 2023-12 173,556 2024-03 155,987 2024-06 212,879 2024-09 264,155 2024-12 326,468 2025-03 486,428 2025-06 425,828 2025-09 492,696 2025-12 410,191 2026-03 539,804 2026-06 618,006 2026-09 814,570](https://ninpatentswatch.com/wp-content/uploads/2026/11/bsky-3mzkeqfagj222-p1-m1.webp)
Actions speak louder than words. Whether you have faith in Furukawa and Van Zyll’s comments on Nintendo’s commitment to physical media, the balance sheet backs that up.
Related: Foxconn Data Suggests Switch 2 Zelda Edition Will Restock
[Originally posted on 2026-11-04 Pacific Time]