In the recent financial results Q&A, Sega Sammy indicates that mid-range games are financially risker than the top and bottom tiers:

Indies and AAA titles are more popular in the market, leaving AA and A games in a challenging situation. […] we will carefully balance development investment with market trends
My previous look at Steam sales data also suggests that the middle may be the toughest pricing bracket.
[Originally posted on 2025-11-27 Pacific Time]