Knowledge-based discourse

In the real world, when an object speeds away from you, its sound lingers a bit in your ears (human perception, not real). To recreate that in Mario Kart World, the game calculates the relatively speed between you and another kart (img 1), and places the sound source closer to you (img 2).

The faster the other vehicle drives away, the more distance reduction is applied to make it sounds closer—hence the lingering perception. Since the formula (img below) takes into account the beginning distance between you, it won’t overcorrect and make a distant kart sounds unnaturally close.

Related: Mario Kart World enlarges distant objects to improve their visibility

[Originally posted on 2026-07-02 Pacific Time]